Prismatic Hunter - Destiny 2 Guide - IGN (2024)

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The Prismatic subclass will be introduced alongside The Final Shape. Prismatic will allow you to incorporate elements from different subclasses into one build. Here's everything you can choose from to put together your Prismatic Hunter build!

Prismatic Hunter Abilities

SupersClass AbilitiesMovement ModesMelee AbilitiesGrenade AbilitiesAspects
Storm's EdgeMarksman's DodgeHigh JumpCombination BlowArcbolt GrenadeAscension
Golden Gun: MarksmanGambler's DodgeStrafe JumpKnife TrickSwarm GrenadeGunpowder Gamble
Silence and SquallAcrobat's DodgeTriple JumpWithering BladeDuskfield GrenadeWinter's Shroud
SilkstrikeBlinkThreaded SpikeGrappleThreaded Specter
Shadowshot: DeadfallSnare BombMagnetic GrenadeStylish Executioner

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Prismatic Hunter Supers

(Starting) Silence and Squall
Stasis Super | Darkness Ability
Summon two Stasis kamas, Silens and Squall, that you throw one after another.
Silence: Creates a flash freeze blast that freezes and damages targets.Squall: Creates a Stasis Storm that slows and damages targets caught inside.Slow: The target has slowed movement and ability regeneration; their weapon performance is reduced. Slowed combatants have difficulty firing accurately and Overload Champions are stunned. After accumulating enough Slow stacks, the target is frozen.Freeze: The target is trapped in Stasis matter and is unable to move. After taking additional damage while frozen, the target shatters.
(Starting) Golden Gun: Marksman
Solar Super | Light Ability
Summon a precision flaming pistol that disintegrates targets with Solar Light. Your Golden Gun deals massively increased precision damage, overpenetrates targets, and creates Orbs of Power on Precision hits. Benefits from being radiant.
Radiant: Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants. While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.
Storm’s Edge
Arc Super | Light Ability
Summon an electrified dagger and throw it in your aim direction. When the dagger hits a surface or a target, you blink to its location and perform a powerful whirling strike, damaging any nearby targets. Can be reactivated after the strike to perform additional throws. If the dagger flies for long enough without impacting anything, it detonates and you blink to the detonation location.
Shadowshot: Deadfall
Void Super | Light Ability
Tether foes to a Void Anchor, weakening and suppressing them for you and your allies.
The Void Anchors fired from Shadowshot pull targets toward the impact point, which then become traps and wait for prey. Void Anchors have increased range and last longer.
Weaken: The target takes increased damage and has their movement speed slowed. Afflicted combatants have difficulty firing accurately. Suppression: The target is taken out of any active abilities and cannot activate any abilities or movement modes while suppression persists. Afflicted combatants cannot fire their weapons. When suppressed, Overload Champions are stunned.
Silkstrike
Strand Super | Darkness Ability
Weave a vicious rope dart and tear through your targets.
Light Attack: Swing the rope dart in front of you to deal damage. The tip of the dart deals bonus damage, and defeating targets with the tip causes them to explode.
Heavy Attack: Swing the rope dart in a circular motion to deal heavy damage all around you.
Grenade: Use the grapple to move forward quickly.

Utility Ability: Transcendence

Achieve harmony by dealing damage with Light and Dark damage types in equal measure or by applying subclass buffs to your allies. Kinetic damage generates both Light and Dark energy.

While Transcendence is active, your grenade is replaced by a unique Prismatic grenade that deals both Light and Dark damage. Dealing melee damage while transcendent greatly increases your grenade energy regeneration and vice versa. Defeating targets while transcendent extends its duration.

Hailfire Spike: Prismatic Grenade
Throw a device charged with Stasis matter and Solar energy that attaches to surfaces or targets, then erupts into a slowing storm. After a short duration, the device ignites, creating a deadly scorching cyclone.

Prismatic Hunter Abilities

Class Ability

  • Gambler’s Dodge: Dodge to perform a deft tumble, avoiding enemy attacks. Dodging near enemies fully recharges your Melee Ability.
  • Marksman's Dodge: Dodge to perform an evasive maneuver with a steady hand. Dodging automatically reloads your weapon.
  • Acrobat’s Dodge: Dodge to perform an acrobatic leap. Upon landing, make yourself and your nearby allies radiant.

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Melee Abilities

Withering Blade
Stasis Melee | Darkness Ability
Toss a Stasis Shuriken at targets to damage and slow them.Provides multiple charges.Slow: The target has slowed movement and ability regeneration; their weapon performance is reduced. Slowed combatants have difficulty firing accurately and Overload Champions are stunned. After accumulating enough Slow stacks, the target is frozen.
Knife Trick
Solar Melee | Light Ability
Throw a fan of flaming knives that scorch targets on hit.Scorch: The target is signed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks.After enough Scorch stacks are applied to the target, they ignite.Ignition: A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.
Combination Blow
Arc Melee | Light Ability
A quick strike that temporarily increases your melee damage when defeating a target, stacking three times.Defeating targets with this ability also fully refills your class ability energy and restores a small amount of health.

Grenades

Swarm Grenade
Solar Grenade | Light Ability
A grenade that detonates on impact, releasing multiple drones that seek nearby targets. Each drone slightly scorches affected targets.Scorch: The target is signed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks.After enough Scorch stacks are applied to the target, they ignite.Ignition: A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.
Duskfield Grenade
Stasis Grenade | Darkness Ability
A grenade that shatters on impact, leaving behind a field that slows targets and freezes those who do not leave the volume.Slow: The target has slowed movement and ability regeneration; their weapon performance is reduced. Slowed combatants have difficulty firing accurately and Overload Champions are stunned. After accumulating enough Slow stacks, the target is frozen.
Freeze: The target is trapped in Stasis matter and is unable to move. After taking additional damage while frozen, the target shatters.

Prismatic Hunter Aspects

(Starting) Stylish Executioner
Void Aspect | Light Ability
Fragment Slots (2)
Defeating a target affected by any elemental debuff grants invisibility and Truesight. After performing a Stylish Execution, your next melee attack while invisible weakens targets.
Invisibility: You Vanish from sight and do not appear on radar. While invisible your radar range is reduced. Performing offensive actions will end invisibilityLight Debuffs: Light debuffs include arc Blind, arc Jolt, Solar Scorch, Solar Ignitions, Void Suppression, Void Volatile, and void WeakenDarkness Debuffs: Darkness debuffs include Stasis Slow, Stasis Freeze, Strand Sever, Strand Suspend, and Strand UnravelWeaken: The target takes increased damage and has their movement speed slowed. Afflicted combatants have difficulty firing accurately.
(Starting) Winter’s Shroud
Stasis Aspect | Darkness Ability
Fragment Slots (3)
Defeating a target affected by any elemental debuff grants invisibility and Truesight. After performing a Stylish Execution, your next melee attack while invisible weakens targets.Slow: The target has slowed movement and ability regeneration; their weapon performance is reduced. Slowed combatants have difficulty firing accurately and Overload Champions are stunned. After accumulating enough Slow stacks, the target is frozen.
Ascension
Arc Aspect | Light Ability
Fragment Slots (3)
[X] Press While airborne, consume your class ability energy to summon your Arc Staff, propelling yourself upward and creating a burst of energy around you that amplifies allies and jolts targets.Amplified: Your movement speed and weapon handling are greatly increased. After sprinting for a short time, your movement speed is further increased. Rapidly defeating targets with Arc damage makes you amplified.Jolted: The target is energized with destructive Arc Light. They take additional damage when jolted and chain lightning to nearby targets. Jolt damage causes Overload Champions to be stunned.

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Gunpowder Gamble
Solar Aspect | Light Ability
Fragment Slots (3)
Defeat targets with abilities, elemental debuff damage, or Solar weapons to charge up an improvised Solar explosive.

[Grenade Button] Press: Throw a Solar explosive that can be shot in mid-air to cause an ignition.Light Debuffs: Light debuffs include arc Blind, arc Jolt, Solar Scorch, Solar Ignitions, Void Suppression, Void Volatile, and void WeakenDarkness Debuffs: Darkness debuffs include Stasis Slow, Stasis Freeze, Strand Sever, Strand Suspend, and Strand Unravel.Ignition: A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.

Threaded Specter
Strand Aspect | Darkness Ability
Fragment Slots (3)
Activating your class ability leaves behind a decoy woven from Strand matter that draws the attention of nearby combatants. After taking significant damage or when combatants approach, the decoy detonates, dealing damage and releasing Threadlings that seek out and attack nearby foes.Threadling: A creature woven from pure Strand matter that seeks nearby targets and attacks, dealing damage.

Prismatic Fragments

(Starter) Facet of Ruin
Increases the size and damage of the burst when you shatter a Stasis crystal or frozen target and increases the area of effect of Solar ignitions. +10 Mobility.
Ignition: A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.Freeze: The target is trapped in Stasis matter and is unable to move. After taking additional damage while frozen, the target shatters.Shatter: When a frozen target is shattered, they take damage and deal damage to nearby targets. Shatter damage causes Unstoppable Champions to be stunned.
(Starter) Facet of Courage
Your Arc, Solar, and Void abilities deal increased damage to targets afflicted with Darkness debuffs. +10 Discipline.
Darkness Debuffs: Darkness debuffs include Stasis Slow, Stasis Freeze, Strand Sever, Strand Suspend, and Strand Unravel
(Starter) Facet of Hope
While you have an elemental buff, your class ability regenerates more quickly.
Light Buffs: Light buffs include Arc Amplified, Solar Cure, Solar Radiant, Solar Restoration, Void Devour, Void Invisibility, and Void Overshield.Darkness Buffs: Darkness buffs include Stasis Frost Armor and Strand Woven Mail.Shatter: When a frozen target is shattered, they take damage and deal damage to nearby targets. Shatter damage causes Unstoppable Champions to be stunned.
(Starter) Facet of Protection
While surrounded by combatants, you are more resistant to incoming damage. While transcendent, the effect is increased. +10 Strength.
Transcendence: you resonate in perfect harmony with Light and Darkness. You gain increased ability regeneration, increased weapon damage, and damage resistance against combatants. Your grenade is replaced with a unique Prismatic grenade that combines multiple damage types. Defeating targets while Transcendent extends its duration.
(Starter) Facet of Purpose
Picking up an Orb of Power grants either Amplified, Restoration, Frost armor, Woven Mail, or Overshield based on the damage type of your equipped Super. -10 Recovery.
Restoration: You regenerate health and shields over time. Cannot be interrupted by taking damage.Amplified: Your movement speed and weapon handling are greatly increased. After sprinting for a short time, your movement speed is further increased. Rapidly defeating targets with Arc damage makes you amplified.Overshield: You are armored with a protective barrier of Void Light. Reduces damage taken from combatants.Frost Armor: You are fortified by layers of durable Stasis matter, reducing incoming damage. Frost Armor damage resistance grows stronger as you gain additional stacks.Woven Mail: Your body is encased in a protective mesh of tightly woven Strand matter, greatly reducing any incoming non-precision damage.
Facet of Dawn
Powered melee hits against targets make you radiant. Powered melee final blows make you and your nearby allies radiant. -10 Strength.
Radiant: Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants. While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.
Facet of Grace
Defeating targets with Kinetic weapons grants you bonus Transcendence energy. Defeating targets with your Super grants you and nearby allies bonus Transcendence energy -10 Resilience.
Transcendence: you resonate in perfect harmony with Light and Darkness. You gain increased ability regeneration, increased weapon damage, and damage resistance against combatants. Your grenade is replaced with a unique Prismatic grenade that combines multiple damage types. Defeating targets while Transcendent extends its duration.
Facet of Sacrifice
While you have an Arc, Solar, or Void buff, ability final blows grant bonus Darkness Transcendence energy. +10 Discipline.
Transcendence: you resonate in perfect harmony with Light and Darkness. You gain increased ability regeneration, increased weapon damage, and damage resistance against combatants. Your grenade is replaced with a unique Prismatic grenade that combines multiple damage types. Defeating targets while Transcendent extends its duration.Light Buffs: Light buffs include arc Amplified, Solar Cure, Solar Radiant, Solar Restoration, Void Devour, Void Invisibility, and Void Overshield.
Facet of Devotion
Defeating targets afflicted with Stasis or Strand debuffs grants bonus Light Transcendence energy. +10 Strength.
Transcendence: you resonate in perfect harmony with Light and Darkness. You gain increased ability regeneration, increased weapon damage, and damage resistance against combatants. Your grenade is replaced with a unique Prismatic grenade that combines multiple damage types. Defeating targets while Transcendent extends its duration.Darkness Debuffs: Darkness debuffs include Stasis Slow, Stasis Freeze, Strand Sever, Strand Suspend, and Strand Unravel

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Facet of Generosity
Defeating targets while transcendent creates Orbs of Power for your allies.
Transcendence: you resonate in perfect harmony with Light and Darkness. You gain increased ability regeneration, increased weapon damage, and damage resistance against combatants. Your grenade is replaced with a unique Prismatic grenade that combines multiple damage types. Defeating targets while Transcendent extends its duration.
Facet of Justice
While transcendent, your ability final blows explode.
Transcendence: you resonate in perfect harmony with Light and Darkness. You gain increased ability regeneration, increased weapon damage, and damage resistance against combatants. Your grenade is replaced with a unique Prismatic grenade that combines multiple damage types. Defeating targets while Transcendent extends its duration.
Facet of Honor
Collecting an elemental pickup or destroying a Tangle grants Transcendence energy of the same type. +10 Strength.
Firesprite: A luminous concentration of Solar energy. When picked up, Firesprites grant grenade energy.Ionic Trace: A bolt of pure Arc energy that travels along the ground, seeking toward its creator. When picked up, Ionic Traces grant ability energy.Void Breach: A dimensional rupture teeming with Void energy. When picked up, Void Breaches grant class ability energy.Stasis Shard: A small shard of Stasis matter that can be collected to restore melee energy.Tangle: A knot of Strand matter, swirling with potential. Tangles can be shot and destroyed, or picked up and thrown dealing damage. Defeating targets afflicted by any Strand debuff will unwind them and create a Tangle.
Facet of Dawn
Powered melee hits against targets makes you radiant. Powered melee final blows make you and nearby allies radiant. -10 Strength.
Radiant: Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants. While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.
Facet of Command
Freezing or suppressing a target reloads your equipped weapons and increases weapon stability, aim assist, and airborne effectiveness. Defeating frozen or suppressed targets creates a Stasis Shard or Void Breach.
Void Breach: A dimensional rupture teeming with Void energy. When picked up, Void Breaches grant class ability energy.Stasis Shard: A small shard of Stasis matter that can be collected to restore melee energy.Suppression: The target is taken out of any active abilities and cannot activate any abilities or movement modes while suppression persists. Afflicted combatants cannot fire their weapons. When suppressed, Overload Champions are stunned.Freeze: The target is trapped in Stasis matter and is unable to move. After taking additional damage while frozen, the target shatters.
Facet of Awakening
Rapidly defeating targets with Light or Darkness damage or Super final blows generates an elemental pickup of the matching damage type. +10 Resilience.
Firesprite: A luminous concentration of Solar energy. When picked up, Firesprites grant grenade energy.Ionic Trace: A bolt of pure Arc energy that travels along the ground, seeking toward its creator. When picked up, Ionic Traces grant ability energy.Void Breach: A dimensional rupture teeming with Void energy. When picked up, Void Breaches grant class ability energy.Stasis Shard: A small shard of Stasis matter that can be collected to restore melee energy.Tangle: A knot of Strand matter, swirling with potential. Tangles can be shot and destroyed, or picked up and thrown dealing damage. Defeating targets afflicted by any Strand debuff will unwind them and create a Tangle.
Facet of Bravery
Defeating targets with grenade final blows grants Volatile Rounds to your Void weapons. Defeating targets with powered melee final blows grants Unraveling Rounds to your Strand weapons.
Volatile: The target is afflicted with unstable Void energy and will explode upon taking additional damage. Volatile Rounds from your Void weapons pierce the shields of Barrier Champions and Stun them.Unravel: The target is permeated with destructive Strand matter. As they take additional damage, they create unraveled projectiles that seek out nearby targets. Unraveling Rounds from your Strand weapons pierce the shields of Barrier Champions and stun them. Unraveled targets unwind into a Tangle when defeated.
Facet of Balance
Rapidly defeating targets with Light damage grants melee energy. Rapidly defeating targets with Darkness damage grants grenade energy.
Facet of Solitude
Landing rapid precision hits emits a severing blast from the target. While transcendent, the severing blast is bigger.
Transcendence: you resonate in perfect harmony with Light and Darkness. You gain increased ability regeneration, increased weapon damage, and damage resistance against combatants. Your grenade is replaced with a unique Prismatic grenade that combines multiple damage types. Defeating targets while Transcendent extends its duration.Sever: The target’s connections to the world around them are cut, and their outgoing damage is significantly reduced. Severed targets unwind into a Tangle when defeated.
Facet of Defiance
Finishers create a detonation that either jolts, scorches, slows, severs, or makes targets volatile based on the damage type of your equipped Super. +10 Recovery.
Scorch: The target is signed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks. After enough Scorch stacks are applied to the target, they ignite.Jolted: The target is energized with destructive Arc Light. They take additional damage when jolted and chain lightning to nearby targets. Jolt damage causes Overload Champions to be stunned.Volatile: The target is afflicted with unstable energy and will explode upon taking additional damage. Volatile Rounds from your Void weapons pierce the shields of Barrier Champions and Stun them.Slow: The target has slowed movement and ability regeneration; their weapon performance is reduced. Slowed combatants have difficulty firing accurately and Overload Champions are stunned. After accumulating enough Slow stacks, the target is frozen.Sever: The target’s connections to the world around them are cut, and their outgoing damage is significantly reduced. Severed targets unwind into a Tangle when defeated.
Facet of Dominance
Your Void grenades weaken targets, and your Arc grenades jolt targets. -10 Discipline.
Jolted: The target is energized with destructive Arc Light. They take additional damage when jolted and chain lightning to nearby targets. Jolt damage causes Overload Champions to be stunned.Weaken: The target takes increased damage and has their movement speed slowed. Afflicted combatants have difficulty firing accurately.
Facet of Blessing
Melee final blows start health regeneration. While transcendent, melee final blows start health regeneration for you and nearby allies.
Transcendence: you resonate in perfect harmony with Light and Darkness. You gain increased ability regeneration, increased weapon damage, and damage resistance against combatants. Your grenade is replaced with a unique Prismatic grenade that combines multiple damage types. Defeating targets while Transcendent extends its duration.

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Facet of Mending
Grenade final blows cure you. Transcendence grenade final blows increase the strength of the effect.
Cure: You are healed in a burst of mending Solar Light.Transcendence: you resonate in perfect harmony with Light and Darkness. You gain increased ability regeneration, increased weapon damage, and damage resistance against combatants. Your grenade is replaced with a unique Prismatic grenade that combines multiple damage types. Defeating targets while Transcendent extends its duration.

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In This Guide

Prismatic Hunter - Destiny 2 Guide - IGN (1)

Destiny 2

Bungie

ESRB: Teen
Xbox Series X|SPlayStation 5StadiaPlayStation 4

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Prismatic Hunter - Destiny 2 Guide - IGN (2024)

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